I had originally heard of Dead Space through an ad that had been shown in a local movie theater. Being able to see game-play on such a big screen and in HD no less was convincing. Not long after that event Black Friday had come with all of its deals. One of deals happened to be a newly released game entitled "Dead Space". Having sacrificed my arm by being squished between to other Target shoppers (of a larger nature) I held Dead Space triumphantly in my left hand. All of this occurring before I had received my Xbox 360 that following Christmas. Flash forwarding a couple years and it is the summer of 2011 and I'm fresh out of high school. I designed a tattoo that bears a resemblance to the marker (a stature/obelisk that is used as a major plot point of Dead Space) on my back.
Dead Space itself is a 3rd Person Survival Horror game obviously set in space. You are introduced to the Protagonist, Isaac Clarke, as his repair team crash lands into the USG Ishimura. Having been sent to make minor repairs to the Ishimura because of a received distress beacon. Isaac suddenly becomes one of the few survivors of said repair crew and they find mangled creatures (later to be revealed are named Necromorphs) which proceed to kill nearly everyone on board. You will spend most of the game being scared to explore the dark and most time bloody halls of the Ishimura. The entire feel to the game is cramped and isolated. As the engineer/industrial style halls and rooms are not known for their abundant space. You take this factor, through some blood thirsty Necromorphs in, a story that spans over multiple medias, add a trusty Plasma Cutter and you have got yourself a truly exciting game.
-CAe
Dead Space itself is a 3rd Person Survival Horror game obviously set in space. You are introduced to the Protagonist, Isaac Clarke, as his repair team crash lands into the USG Ishimura. Having been sent to make minor repairs to the Ishimura because of a received distress beacon. Isaac suddenly becomes one of the few survivors of said repair crew and they find mangled creatures (later to be revealed are named Necromorphs) which proceed to kill nearly everyone on board. You will spend most of the game being scared to explore the dark and most time bloody halls of the Ishimura. The entire feel to the game is cramped and isolated. As the engineer/industrial style halls and rooms are not known for their abundant space. You take this factor, through some blood thirsty Necromorphs in, a story that spans over multiple medias, add a trusty Plasma Cutter and you have got yourself a truly exciting game.
-CAe